Players
Konstantin Peyrer
Photo: Yunfan Zhao
IM

Konstantin Peyrer

AustriaBorn 2003 (age 23)FIDE ID 1640879

Luft classical

230024002500260027002023202420252026
Monthly Luft ratings, now 2495
FIDE

FIDE classical

1750200022502500201620182020202220242026
Monthly FIDE ratings, now 2498
Luft

Flair

Konstantin Peyrer's classical flairs

0 of 19 earned over the last 12 months

  • TitanLuft classical rating averaging 2800+ over the last 4 years
  • Serial WinnerWon 2+ elite events in the last 12 months
  • UnderdogRegularly beats players rated 50+ higher
  • Fortress25+ games in a row without a loss
  • Black BeltDoes better with black than with white
  • IronmanPlayed 50+ games over the last 12 months
  • RisingAged 18 or under, Luft rating up 40+ over the last 12 months
  • Endgame SpecialistEndgame 90+: converting, saving and not throwing endgames
  • TacticianTactics 90+: sharp, tactical games they made sharp
  • LightningTop 20 at speed chess (mostly blitz, some rapid)
  • Hot StreakAt least 6 points from 7 straight games against strong opposition
  • SignatureSticks to one defence with black far more than most
  • ChameleonPlays a wide range of defences with black
  • WildcardBrilliant one event, off the next: hard to predict
  • ReliableConsistent across all top events
  • FighterRarely draws, and wins far more than they lose
  • AdaptableTactics and Positional both 90+
  • PositionalPositional 90+: slow, quiet games they steered
  • PodiumTop 3 in at least half of their elite events

No classical flair in the last year yet.

Trophy cabinet

No classical titles on record yet.

Attributes

Tactics 74Positional 74Endgame 76Openings 72Composure 72Defence 77Speed 71Consistency 76

Luft classical rating

2495No. 284

From 23 classical games in top events over the last year, playing at a 2524 level.

ResultsPlayed at a 2524 level, blended with their FIDE rating+5
Tournament winsNone in the last year0
FormThe last 3 months against the whole year−10
ConsistencyHow steady they are from event to event+4
Activity23 classical games in top events−2

Openings

Their most-played, from 47 classical games in top events over the last 4 years

OpeningGamesScore
English Opening743%
Queen's Gambit Declined463%
Nimzo-Indian Defense333%
Semi-Slav Defense250%
King's Indian Defense225%

English Opening

With White: 7 games, won 1, drew 4, lost 2 · 43%

VariationGamesScore
King's English Variation225%
Anglo-Indian Defense225%
Agincourt Defense1100%
Anglo-Dutch Defense150%
Symmetrical Variation150%

Queen's Gambit Declined

With White: 4 games, won 1, drew 3, lost 0 · 63%

VariationGamesScore
Ragozin Defense250%
Three Knights Variation1100%
Main line150%

Nimzo-Indian Defense

With White: 3 games, won 0, drew 2, lost 1 · 33%

VariationGamesScore
Sämisch Variation250%
Rubinstein System10%

Semi-Slav Defense

With White: 2 games, won 1, drew 0, lost 1 · 50%

VariationGamesScore
Stoltz Variation1100%
Main Line10%

King's Indian Defense

With White: 2 games, won 0, drew 1, lost 1 · 25%

VariationGamesScore
Makogonov Variation150%
Orthodox Variation10%

Sicilian Defense

With Black: 4 games, won 0, drew 4, lost 0 · 50%

VariationGamesScore
Nyezhmetdinov-Rossolimo Attack350%
Kalashnikov Variation150%

English Opening

With Black: 3 games, won 2, drew 1, lost 0 · 83%

VariationGamesScore
Anglo-Indian Defense2100%
Agincourt Defense150%

King's Indian Defense

With Black: 3 games, won 0, drew 3, lost 0 · 50%

VariationGamesScore
Fianchetto Variation150%
Orthodox Variation150%
Normal Variation150%

Ruy Lopez

With Black: 3 games, won 0, drew 1, lost 2 · 17%

VariationGamesScore
Morphy Defense225%
Closed10%

Indian Defense

With Black: 2 games, won 1, drew 1, lost 0 · 75%

VariationGamesScore
Anti-Nimzo-Indian275%

Recent events

See all
EventPlace+/−+/−
German Bundesliga 2026/2711 Oct 20261½/3+2+2
46th FIDE Chess Olympiad Samarkand 202627 Sep 20266/8+7+7
Sparkassen Chess Trophy 20268 Aug 2026½/1−1−1
German Bundesliga 2025/2626 Apr 20265½/10+8+6
Austrian Bundesliga 2025/2619 Apr 20264½/9+3+5

Best wins

OpponentRating
GMM. Bosiocic5 Apr 2025 · Austrian Bundesliga 2024/252522
GMA. Graf8 Feb 2026 · German Bundesliga 2025/262497
GMA. Pijpers1 Mar 2026 · German Bundesliga 2025/262468
GMT. Kraus12 Oct 2024 · Austrian Bundesliga 2024/252461
GMJ. Votava4 Apr 2025 · Austrian Bundesliga 2024/252455

Most played

OpponentGamesWDL
GMD. WagnerLast 11 Jan 2026 · German Bundesliga 2025/262020
GMJ. VotavaLast 4 Apr 2025 · Austrian Bundesliga 2024/252110
GML. LivaicLast 17 Apr 2026 · Austrian Bundesliga 2025/262020
IMG. HalvaxLast 13 Oct 2024 · Austrian Bundesliga 2024/252110
GMA. SaricLast 23 Mar 2023 · Österreichische Bundesliga 20221001

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How attributes are calculated

From their games in top events over the last 12 months, each judged against the opponent's rating

  • TacticsHow well they score in sharp games they chose to make sharp.
  • PositionalHow well they score in quiet, manoeuvring games they steered.
  • EndgameHow they do in endgames against what the position promised when it began: converting a winning one earns a little, saving a losing one earns a lot, and throwing a winning one costs a lot.
  • OpeningsThe engine's verdict on their position around moves 15 to 20, against what's normal for that colour, as the score it points to. Over the last 4 years, with older games counting less.
  • ComposureHow well they score under pressure: the game straight after a loss, and the last 3 games of an event while they can still win it. Over the last 4 years.
  • DefenceHow they do in games where they were 0.8 pawns or more worse after move 18, against what that position usually scores: holding the draw earns, turning it around earns more, and losing costs a little.
  • SpeedTheir Luft rapid and blitz ratings. With neither, an estimate a little below their classical level.
  • ConsistencyTheir Luft rating, less their off days: tournaments (5+ games each) over the last 4 years where they played 50+ below it. Anything better never counts against them.
  • "How well they score" is a performance rating: the opponent's rating, plus 400 for a win and minus 400 for a loss, averaged. So it's always judged against who they played.

    The score out of 100: 80 is a 2600 level, and each 13 rating points adds one, so 2860 and up is 100.

    Fair to everyone: with only a few games of a kind, the result leans towards their overall Luft rating. Strengths and weaknesses are measured against their overall level and compared with the top 100, so a specialist's best side stands out. A little recent form is added to all but Speed.