Players
Huang Renjie
Photo: Yunfan Zhao

Huang Renjie

ChinaBorn 2004 (age 22)FIDE ID 8610134

Luft classical

230024002500260027002023202420252026
Monthly Luft ratings, now 2532
FIDE

FIDE classical

2000220024002600201620182020202220242026
Monthly FIDE ratings, now 2508
Luft

Flair

Huang Renjie's classical flairs

0 of 19 earned over the last 12 months

  • TitanLuft classical rating averaging 2800+ over the last 4 years
  • Serial WinnerWon 2+ elite events in the last 12 months
  • UnderdogRegularly beats players rated 50+ higher
  • Fortress25+ games in a row without a loss
  • Black BeltDoes better with black than with white
  • IronmanPlayed 50+ games over the last 12 months
  • RisingAged 18 or under, Luft rating up 40+ over the last 12 months
  • Endgame SpecialistEndgame 90+: converting, saving and not throwing endgames
  • TacticianTactics 90+: sharp, tactical games they made sharp
  • LightningTop 20 at speed chess (mostly blitz, some rapid)
  • Hot StreakAt least 6 points from 7 straight games against strong opposition
  • SignatureSticks to one defence with black far more than most
  • ChameleonPlays a wide range of defences with black
  • WildcardBrilliant one event, off the next: hard to predict
  • ReliableConsistent across all top events
  • FighterRarely draws, and wins far more than they lose
  • AdaptableTactics and Positional both 90+
  • PositionalPositional 90+: slow, quiet games they steered
  • PodiumTop 3 in at least half of their elite events

No classical flair in the last year yet.

Trophy cabinet

No classical titles on record yet.

Attributes

Tactics 71Positional 77Endgame 83Openings 74Composure 71Defence 78Speed 68Consistency 80

Luft classical rating

2532No. 212

From 10 classical games in top events over the last year, playing at a 2677 level.

ResultsPlayed at a 2677 level, blended with their FIDE rating+32
Tournament winsNone in the last year0
FormThe last 3 months against the whole year−3
ConsistencyHow steady they are from event to event+2
Activity10 classical games in top events−7

Openings

Their most-played, from 36 classical games in top events over the last 4 years

OpeningGamesScore
Sicilian Defense956%
Ruy Lopez333%
King's Indian Defense1100%
French Defense1100%
Four Knights Game150%

Sicilian Defense

With White: 9 games, won 2, drew 6, lost 1 · 56%

VariationGamesScore
Najdorf Variation333%
Nyezhmetdinov-Rossolimo Attack275%
Taimanov Variation275%
Classical Variation150%
Accelerated Dragon150%

Ruy Lopez

With White: 3 games, won 0, drew 2, lost 1 · 33%

VariationGamesScore
Berlin Defense150%
Closed150%
Morphy Defense10%

King's Indian Defense

With White: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Semi-Averbakh System1100%

French Defense

With White: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Advance Variation1100%

Four Knights Game

With White: 1 game, won 0, drew 1, lost 0 · 50%

VariationGamesScore
Spanish Variation150%

Sicilian Defense

With Black: 4 games, won 0, drew 2, lost 2 · 25%

VariationGamesScore
Four Knights Variation333%
Delayed Alapin Variation10%

Queen's Gambit Accepted

With Black: 2 games, won 0, drew 2, lost 0 · 50%

VariationGamesScore
Old Variation150%
Furman Variation150%

Trompowsky Attack

With Black: 2 games, won 0, drew 1, lost 1 · 25%

VariationGamesScore
Main line225%

East Indian Defense

With Black: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
Main line1100%

English Opening

With Black: 1 game, won 1, drew 0, lost 0 · 100%

VariationGamesScore
King's English Variation1100%

Recent events

See all
EventPlace+/−+/−
2026 Chinese Chess League Division A31 Oct 20268/11+26+23
Asian Individual Chess Championship 20263 Jun 2026=41st−7−8
2026 Chinese Team Chess Championship27 Apr 2026=27th−1−2
2025 Chinese Chess League Division A 中国国际象棋甲级联赛 Relegation Playoffs 总决赛保级组27 Jan 20261/2+3+1
2025 Chinese Chess League Division A 中国国际象棋甲级联赛5 Oct 20257½/11+25+24

Best wins

OpponentRating
GMBu Xiangzhi29 Aug 2025 · 2025 Chinese Chess League Division A 中国国际象棋甲级联赛2684
GMDai Changren25 Jun 2026 · 2026 Chinese Chess League Division A2539
GMS. Lobanov23 May 2025 · Sharjah Masters 20252527
IMKong Xiangrui20 Apr 2026 · 2026 Chinese Team Chess Championship2499
IMChen Qi24 Jun 2026 · 2026 Chinese Chess League Division A2466

Most played

OpponentGamesWDL
IMMeng YihanLast 30 Oct 2026 · 2026 Chinese Chess League Division A3030
GMBu XiangzhiLast 28 Oct 2026 · 2026 Chinese Chess League Division A3111
GMDai ChangrenLast 25 Jun 2026 · 2026 Chinese Chess League Division A3120
GMXu XiangyuLast 24 Apr 2026 · 2026 Chinese Team Chess Championship3030
GMA. SaranaLast 3 Aug 2023 · FIDE World Cup 20232011

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How attributes are calculated

From their games in top events over the last 12 months, each judged against the opponent's rating

  • TacticsHow well they score in sharp games they chose to make sharp.
  • PositionalHow well they score in quiet, manoeuvring games they steered.
  • EndgameHow they do in endgames against what the position promised when it began: converting a winning one earns a little, saving a losing one earns a lot, and throwing a winning one costs a lot.
  • OpeningsThe engine's verdict on their position around moves 15 to 20, against what's normal for that colour, as the score it points to. Over the last 4 years, with older games counting less.
  • ComposureHow well they score under pressure: the game straight after a loss, and the last 3 games of an event while they can still win it. Over the last 4 years.
  • DefenceHow they do in games where they were 0.8 pawns or more worse after move 18, against what that position usually scores: holding the draw earns, turning it around earns more, and losing costs a little.
  • SpeedTheir Luft rapid and blitz ratings. With neither, an estimate a little below their classical level.
  • ConsistencyTheir Luft rating, less their off days: tournaments (5+ games each) over the last 4 years where they played 50+ below it. Anything better never counts against them.
  • "How well they score" is a performance rating: the opponent's rating, plus 400 for a win and minus 400 for a loss, averaged. So it's always judged against who they played.

    The score out of 100: 80 is a 2600 level, and each 13 rating points adds one, so 2860 and up is 100.

    Fair to everyone: with only a few games of a kind, the result leans towards their overall Luft rating. Strengths and weaknesses are measured against their overall level and compared with the top 100, so a specialist's best side stands out. A little recent form is added to all but Speed.